FROM DEIGN - TO GAMEPLAY

  • My role is to keep our work aligned with the original vision, ensuring camera, weapons, VFX, animation, sound, and music all match the intended tone. It’s about fine-tuning every detail until the feel is just right.

  • Continuously test and iterate. Always step into the player’s perspective and ask: Does this experience feel engaging and fun?

MAPPING WITH BASIC SHAPES TO TEST LAYOUT, SCALE, AND GAMEPLAY FLOW.

INVESTING IN CORE ASSETS

Enables the team to rapidly test design ideas, set the mood, and sustain development momentum while staying on track.

“The true measure of success: every pixel working toward a meaningful player experience.”

-Unknown

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GUIDING THE CREATIVE JOURNEY